head to head

God of War cover artvsStrider (2014) cover art

God of WarvsStrider (2014)

God of War leans Execution (Practiced Mastery); Strider (2014) leans Execution (Practiced Mastery).

EXECUTION7 /10READS0 /10VARIANCE1 /10OPTIMIZATION6 /10
God of WarStrider (2014)

Axis by axis

Execution7 vs 7

Even - both lean on execution about the same.

Reads0 vs 1

Strider (2014) leans harder on reads: Scripted enemies and set-piece bosses

Variance1 vs 1

Even - both lean on variance about the same.

Optimization6 vs 5

God of War leans harder on optimization: Learning movesets, upgrades, and puzzles is the other half

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

God of War

full breakdown

Strider (2014)