head to head
Mashed: Drive to Survive asks more than Half-Life 2, and the gap is reads.

Execution · Pure Mechanics
Landmark FPS built on physics puzzles and tight gunplay.

Execution · Pure Mechanics
Twitch top-down driving and weapon chaos against friends on a couch.
Half-Life 2 leans Execution (Pure Mechanics); Mashed: Drive to Survive leans Execution (Pure Mechanics).
Mashed: Drive to Survive leans a little harder on execution, though the gap is small.
Half-Life 2
Gravity gun and shooting demand precision.
Mashed: Drive to Survive
Top-down cornering at speed while aiming weapons is twitchy
Mashed: Drive to Survive leans clearly harder on reads.
Half-Life 2
Combine AI scripted, non-adaptive.
Mashed: Drive to Survive
Couch rivals bait blocks and time weapon strikes
Mashed: Drive to Survive leans clearly harder on variance.
Half-Life 2
Almost no randomness.
Mashed: Drive to Survive
Weapon pickups and missile strikes add party chaos
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Half-Life 2
Linear progression with no builds.
Mashed: Drive to Survive
Track knowledge helps but stays shallow by design
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.