head to head
Raiden V asks more than Half-Life 2, and the gap is execution.

Execution · Pure Mechanics
Landmark FPS built on physics puzzles and tight gunplay.

Execution · Pure Mechanics
A vertical bullet-hell shmup testing dodging precision against scripted patterns.
Half-Life 2 leans Execution (Pure Mechanics); Raiden V leans Execution (Pure Mechanics).
Raiden V leans clearly harder on execution.
Half-Life 2
Gravity gun and shooting demand precision.
Raiden V
Dodging bullet patterns while shooting is the entire skill
Half-Life 2 leans a little harder on reads, though the gap is small.
Half-Life 2
Combine AI scripted, non-adaptive.
Raiden V
Enemies follow fixed scripted patterns, not adapting
Raiden V leans a little harder on variance, though the gap is small.
Half-Life 2
Almost no randomness.
Raiden V
Patterns are memorizable, little true randomness
Raiden V leans clearly harder on optimization.
Half-Life 2
Linear progression with no builds.
Raiden V
Weapon selection and route learning is a meaningful layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.