head to head
Half-LifevsKilling Floor
Half-Life leans Execution (Practiced Mastery); Killing Floor leans Execution (Practiced Mastery).
Half-LifeKilling Floor
Axis by axis
Execution6 vs 7
Killing Floor leans harder on execution: Headshots on zeds, kiting, weld timing
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
Killing Floor leans harder on variance: Spawn waves randomise but quickly become familiar
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

