head to head
Halo: Combat EvolvedvsQuake
Halo: Combat Evolved leans Execution (Practiced Mastery); Quake leans Execution (Pure Mechanics).
Halo: Combat EvolvedQuake
Axis by axis
Execution7 vs 9
Quake leans harder on execution: Rocket aim and movement tech ceiling massive.
Reads3 vs 3
Even - both lean on reads about the same.
Variance2 vs 1
Halo: Combat Evolved leans harder on variance: Covenant AI varies tactics slightly
Optimization5 vs 4
Halo: Combat Evolved leans harder on optimization: Weapon sandbox knowledge and encounter routing
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

