head to head
Halo: ReachvsMedal of Honor: Allied Assault
Halo: Reach leans Execution (Practiced Mastery); Medal of Honor: Allied Assault leans Execution (Pure Mechanics).
Halo: ReachMedal of Honor: Allied Assault
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads4 vs 3
Halo: Reach leans harder on reads: Multiplayer rewards predicting human movement
Variance2 vs 2
Even - both lean on variance about the same.
Optimization5 vs 4
Halo: Reach leans harder on optimization: Ability matchups and map knowledge
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

