head to head
Hearts of Iron IVvsTom Clancy's EndWar
Hearts of Iron IV leans Optimization (Pure Optimization); Tom Clancy's EndWar leans Optimization (Mind & Math).
Hearts of Iron IVTom Clancy's EndWar
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads4 vs 5
Tom Clancy's EndWar leans harder on reads: Multiplayer theatre battles reward predicting enemy unit commitments
Variance3 vs 2
Hearts of Iron IV leans harder on variance: focus tree branches, events
Optimization9 vs 7
Hearts of Iron IV leans harder on optimization: division templates and production solved
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

