head to head
Heavy Rain asks more than Higurashi When They Cry Hou: Ch.3 Tatarigoroshi, and the gap is execution.

Execution · Light / Casual
Branching interactive thriller where QTE choices decide who survives the Origami Killer case.

Variance · Light / Casual
A horror sound-novel chapter testing attention to an unfolding rural mystery.
Heavy Rain leans Execution (Light / Casual); Higurashi When They Cry Hou: Ch.3 Tatarigoroshi leans Variance (Light / Casual).
Heavy Rain leans clearly harder on execution.
Heavy Rain
QTE prompts under tension
Higurashi When They Cry Hou: Ch.3 Tatarigoroshi
Reading text; no physical demand
Higurashi When They Cry Hou: Ch.3 Tatarigoroshi leans a little harder on reads, though the gap is small.
Heavy Rain
No adaptive opposition
Higurashi When They Cry Hou: Ch.3 Tatarigoroshi
Authored mystery with no adaptive opponent
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Heavy Rain
First-run uncertainty about consequences
Higurashi When They Cry Hou: Ch.3 Tatarigoroshi
Hidden mystery details unfold but story is fixed
Heavy Rain leans clearly harder on optimization.
Heavy Rain
Branch knowledge fully solves outcomes
Higurashi When They Cry Hou: Ch.3 Tatarigoroshi
Little to solve mechanically; it is reading
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.