head to head
Heroes of Might and Magic IVvsSilent Storm: Sentinels
Heroes of Might and Magic IV leans Optimization (Pure Optimization); Silent Storm: Sentinels leans Optimization (Pure Optimization).
Heroes of Might and Magic IVSilent Storm: Sentinels
Axis by axis
Execution1 vs 2
Silent Storm: Sentinels leans harder on execution: Turn-based, no physical aiming demands on player
Reads3 vs 3
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

