head to head
Hidden FolksvsThe Dig
Hidden Folks leans Optimization (Systems & Chaos); The Dig leans Optimization (Pure Optimization).
Hidden FolksThe Dig
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 3
Hidden Folks leans harder on variance: Targets are hidden until spotted, then known forever
Optimization5 vs 6
The Dig leans harder on optimization: Machine puzzles have single fixed solutions to deduce.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

