head to head
Super Mario Odyssey asks more than Hogan's Alley, and the gap is optimization.

Execution · Pure Mechanics
NES Zapper classic testing raw aim against pop-up gangster targets.

Execution · Pure Mechanics
A 3D platformer whose joy lives in tight movement and capture-driven traversal.
Hogan's Alley leans Execution (Pure Mechanics); Super Mario Odyssey leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Hogan's Alley
Pure light-gun aim and reaction speed
Super Mario Odyssey
Precise platforming and capture-move tech ceiling.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Hogan's Alley
Cardboard targets cannot adapt
Super Mario Odyssey
No adaptive opponents whatsoever.
Hogan's Alley leans a little harder on variance, though the gap is small.
Hogan's Alley
Target order randomizes within simple sets
Super Mario Odyssey
Almost no randomness in level design.
Super Mario Odyssey leans clearly harder on optimization.
Hogan's Alley
Little to plan beyond gangster-vs-civilian recognition
Super Mario Odyssey
Moon routes and movement tech learnable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.