head to head
Hogs of WarvsWarcraft: Orcs & Humans
Hogs of War leans Optimization (Practiced Mastery); Warcraft: Orcs & Humans leans Optimization (Practiced Mastery).
Hogs of WarWarcraft: Orcs & Humans
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads4 vs 4
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization6 vs 7
Warcraft: Orcs & Humans leans harder on optimization: Build orders and economy timing dominate
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

