head to head

HoloCure: Save the Fans cover artvsKenshi cover art

HoloCure: Save the FansvsKenshi

HoloCure: Save the Fans leans Optimization (Systems & Chaos); Kenshi leans Optimization (Systems & Chaos).

EXECUTION4 /10READS0 /10VARIANCE6 /10OPTIMIZATION7 /10
HoloCure: Save the FansKenshi

Axis by axis

Execution4 vs 3

HoloCure: Save the Fans leans harder on execution: Kiting hordes takes moderate positioning skill

Reads0 vs 0

Even - both lean on reads about the same.

Variance6 vs 6

Even - both lean on variance about the same.

Optimization7 vs 8

Kenshi leans harder on optimization: Squad composition, base design, and skill levelling routes are deeply solvable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

HoloCure: Save the Fans

full breakdown

Kenshi