head to head

Humankind cover artvsPillars of Eternity cover art

HumankindvsPillars of Eternity

Humankind leans Optimization (Pure Optimization); Pillars of Eternity leans Optimization (Pure Optimization).

EXECUTION2 /10READS0 /10VARIANCE4 /10OPTIMIZATION8 /10
HumankindPillars of Eternity

Axis by axis

Execution2 vs 2

Even - both lean on execution about the same.

Reads0 vs 1

Pillars of Eternity leans harder on reads: All AI opponents use fixed scripted behaviour trees

Variance4 vs 4

Even - both lean on variance about the same.

Optimization8 vs 9

Pillars of Eternity leans harder on optimization: Per-encounter ability management and passive stacking define trial-of-iron mastery

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Humankind

full breakdown

Pillars of Eternity