head to head
Quake asks more than Hyper Light Drifter, and the gap is execution.

Execution · Practiced Mastery
A stylish pixel-art action-adventure with silent storytelling.

Execution · Pure Mechanics
The original twitch FPS - movement tech and rockets define skill.
Hyper Light Drifter leans Execution (Practiced Mastery); Quake leans Execution (Pure Mechanics).
Quake leans clearly harder on execution.
Hyper Light Drifter
Quick dash-slash combat with tight windows
Quake
Rocket aim and movement tech ceiling massive.
Quake leans a little harder on reads, though the gap is small.
Hyper Light Drifter
Scripted bosses with patterns
Quake
PvP duels involve real opponent modeling.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Hyper Light Drifter
Deterministic encounters
Quake
Item timing deterministic once learned.
Hyper Light Drifter leans a little harder on optimization, though the gap is small.
Hyper Light Drifter
Module loadouts and routing
Quake
Map control and item routes solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.