head to head
Icewind Dale IIvsWarhammer 40,000: Gladius - Relics of War
Icewind Dale II leans Optimization (Pure Optimization); Warhammer 40,000: Gladius - Relics of War leans Optimization (Pure Optimization).
Icewind Dale IIWarhammer 40,000: Gladius - Relics of War
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads1 vs 2
Warhammer 40,000: Gladius - Relics of War leans harder on reads: AI factions follow fixed expansion doctrines without adaptive modelling
Variance4 vs 5
Warhammer 40,000: Gladius - Relics of War leans harder on variance: Random relic placement and event spawns add meaningful hidden unknowns
Optimization9 vs 9
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

