head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Arcade anime football blending team building with special-move rock-paper-scissors.

Execution · Practiced Mastery
A modern-war reboot following Tier 1 operators in Afghanistan.
Inazuma Eleven GO Strikers 2013 leans Execution (Practiced Mastery); Medal of Honor (2010) leans Execution (Practiced Mastery).
Medal of Honor (2010) leans a little harder on execution, though the gap is small.
Inazuma Eleven GO Strikers 2013
Real-time dribbles and timed special moves need decent hands
Medal of Honor (2010)
Modern gunplay in campaign and multiplayer
Inazuma Eleven GO Strikers 2013 leans a little harder on reads, though the gap is small.
Inazuma Eleven GO Strikers 2013
Human versus matches reward predicting hissatsu choices
Medal of Honor (2010)
Competitive MP adds human prediction
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Inazuma Eleven GO Strikers 2013
Move clash outcomes carry slight randomness
Medal of Honor (2010)
Scripted campaign, modest MP randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Inazuma Eleven GO Strikers 2013
Team building and move matchups are the planning layer
Medal of Honor (2010)
Loadouts and map control are learnable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.