head to head
Inazuma Eleven GO Strikers 2013vsThe Elder Scrolls Online
Inazuma Eleven GO Strikers 2013 leans Execution (Practiced Mastery); The Elder Scrolls Online leans Optimization (Practiced Mastery).
Inazuma Eleven GO Strikers 2013The Elder Scrolls Online
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads4 vs 3
Inazuma Eleven GO Strikers 2013 leans harder on reads: Human versus matches reward predicting hissatsu choices
Variance2 vs 2
Even - both lean on variance about the same.
Optimization5 vs 7
The Elder Scrolls Online leans harder on optimization: Rotations, sets, and build theorycraft central
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

