head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
A meta deckbuilder where engine-building beats the scripted opponent.

Optimization · Pure Optimization
A soccer management sim about optimizing squad, finances and tactics over a career.
Inscryption leans Optimization (Pure Optimization); New Star Manager leans Optimization (Pure Optimization).
New Star Manager leans a little harder on execution, though the gap is small.
Inscryption
No reflex demands; turn-based card play.
New Star Manager
Menu and tap input, no physical performance demand
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Inscryption
Scripted opponents with light bluff moments, not true adaptation.
New Star Manager
AI opponents follow systems, not adaptive mind-modelling
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Inscryption
Card draws and event choices randomized.
New Star Manager
Match outcomes and events carry meaningful randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Inscryption
Deck construction and sacrifice math drive victories.
New Star Manager
Squad building, training and tactics are the solvable core
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.