head to head
InsurgencyvsQuake 4
Insurgency leans Execution (Competitive PvP); Quake 4 leans Execution (Pure Mechanics).
InsurgencyQuake 4
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads6 vs 5
Insurgency leans harder on reads: Human squads flank and adapt each round
Variance3 vs 2
Insurgency leans harder on variance: No killcam or HUD hides enemy positions
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

