head to head
iRacingvsStar Wars: Squadrons
iRacing leans Execution (Practiced Mastery); Star Wars: Squadrons leans Execution (Grand Arena).
iRacingStar Wars: Squadrons
Axis by axis
Execution9 vs 8
iRacing leans harder on execution: Brutally precise wheel inputs required
Reads4 vs 6
Star Wars: Squadrons leans harder on reads: Human pilots in 5v5 bait, juke, and counter-adapt
Variance2 vs 2
Even - both lean on variance about the same.
Optimization7 vs 6
iRacing leans harder on optimization: Setup, strategy, iRating progression
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

