head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Practiced Mastery
Era-typical console shooting skill across scripted spy missions and couch multiplayer.

Execution · Pure Mechanics
Modern-military shooting execution with a light multiplayer prediction layer.
James Bond 007: Nightfire leans Execution (Practiced Mastery); Medal of Honor leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
James Bond 007: Nightfire
Console aim and gadget timing carry campaign and splitscreen
Medal of Honor
Aimbot trivialises both scripted campaign and multiplayer firefights
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
James Bond 007: Nightfire
Splitscreen friends can be predicted; bots cannot
Medal of Honor
Human multiplayer lobbies add modest prediction
Medal of Honor leans a little harder on variance, though the gap is small.
James Bond 007: Nightfire
Levels and AI behaviour are fixed and learnable
Medal of Honor
Scripted ambushes are unknown only on first contact
James Bond 007: Nightfire leans a little harder on optimization, though the gap is small.
James Bond 007: Nightfire
Route and gadget usage per mission is solvable
Medal of Honor
Map and loadout knowledge add a light planning layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.