head to head
Kid Icarus: Uprising asks more than Kingdom Hearts III, and the gap is reads.

Execution · Practiced Mastery
A frenetic 3DS action shooter mixing rail flight, ground combat, and weapon fusion.

Execution · Practiced Mastery
The saga's flashy conclusion sending Sora through Pixar and Disney worlds toward the Keyblade War.
Kid Icarus: Uprising leans Execution (Practiced Mastery); Kingdom Hearts III leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Kid Icarus: Uprising
Stylus aiming through flight and ground combat
Kingdom Hearts III
Limit Cut bosses require sharp reactions
Kid Icarus: Uprising leans clearly harder on reads.
Kid Icarus: Uprising
Multiplayer Light vs Dark adds human opposition
Kingdom Hearts III
All opposition is scripted spectacle
Kid Icarus: Uprising leans a little harder on variance, though the gap is small.
Kid Icarus: Uprising
Weapon drops are randomised
Kingdom Hearts III
Minimal hidden systems
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Kid Icarus: Uprising
Weapon fusion and intensity-wager risk tuning
Kingdom Hearts III
Attraction commands or boss study both solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.