head to head
Kid Icarus: UprisingvsThe Elder Scrolls Online
Kid Icarus: Uprising leans Execution (Practiced Mastery); The Elder Scrolls Online leans Optimization (Practiced Mastery).
Kid Icarus: UprisingThe Elder Scrolls Online
Axis by axis
Execution6 vs 5
Kid Icarus: Uprising leans harder on execution: Stylus aiming through flight and ground combat
Reads3 vs 3
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization6 vs 7
The Elder Scrolls Online leans harder on optimization: Rotations, sets, and build theorycraft central
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

