head to head

Kid Icarus: Uprising cover artvsTMNT: Shredder's Revenge cover art

Kid Icarus: UprisingvsTMNT: Shredder's Revenge

Kid Icarus: Uprising leans Execution (Practiced Mastery); TMNT: Shredder's Revenge leans Execution (Practiced Mastery).

EXECUTION6 /10READS3 /10VARIANCE2 /10OPTIMIZATION6 /10
Kid Icarus: UprisingTMNT: Shredder's Revenge

Axis by axis

Execution6 vs 6

Even - both lean on execution about the same.

Reads3 vs 2

Kid Icarus: Uprising leans harder on reads: Multiplayer Light vs Dark adds human opposition

Variance2 vs 2

Even - both lean on variance about the same.

Optimization6 vs 5

Kid Icarus: Uprising leans harder on optimization: Weapon fusion and intensity-wager risk tuning

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Kid Icarus: Uprising

full breakdown

TMNT: Shredder's Revenge