head to head
Killzone 2 asks more than Super Mario Odyssey, and the gap is reads.

Execution · Pure Mechanics
A heavyweight sci-fi FPS pitting ISA soldiers against the Helghast with famously weighty gunfeel.

Execution · Pure Mechanics
A 3D platformer whose joy lives in tight movement and capture-driven traversal.
Killzone 2 leans Execution (Pure Mechanics); Super Mario Odyssey leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Killzone 2
Weighty gunplay punishes imprecise aim hard
Super Mario Odyssey
Precise platforming and capture-move tech ceiling.
Killzone 2 leans clearly harder on reads.
Killzone 2
Multiplayer opponents adapt; campaign AI doesn't
Super Mario Odyssey
No adaptive opponents whatsoever.
Killzone 2 leans a little harder on variance, though the gap is small.
Killzone 2
Modest spawn and objective rotation noise
Super Mario Odyssey
Almost no randomness in level design.
Super Mario Odyssey leans a little harder on optimization, though the gap is small.
Killzone 2
Class unlocks and map control are learnable
Super Mario Odyssey
Moon routes and movement tech learnable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.