head to head
L.A. Noire asks more than Simulacra, and the gap is execution.

Optimization · Systems & Chaos
1940s detective procedural built around crime scenes and reading scripted interrogation tells.

Optimization · Systems & Chaos
Sifting a found phone's hidden contents to assemble one fixed mystery.
L.A. Noire leans Optimization (Systems & Chaos); Simulacra leans Optimization (Systems & Chaos).
L.A. Noire leans clearly harder on execution.
L.A. Noire
Light shooting and driving, very forgiving
Simulacra
Tapping through a phone interface
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
L.A. Noire
Suspects follow fixed scripts, never adapt
Simulacra
The entity is scripted horror, not an adapting mind
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
L.A. Noire
Interrogation tells and clues hidden until discovered
Simulacra
The mystery is hidden information uncovered once
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
L.A. Noire
Evidence chains and question choices have fixed correct answers
Simulacra
Piecing clues from texts and apps is the whole test
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.