head to head
L.A. Noire asks more than Spirit Hunter: NG, and the gap is execution.

Optimization · Systems & Chaos
1940s detective procedural built around crime scenes and reading scripted interrogation tells.

Variance · Systems & Chaos
A horror adventure sequel where a delinquent investigates urban-legend spirits to save his kidnapped sister.
L.A. Noire leans Optimization (Systems & Chaos); Spirit Hunter: NG leans Variance (Systems & Chaos).
L.A. Noire leans clearly harder on execution.
L.A. Noire
Light shooting and driving, very forgiving
Spirit Hunter: NG
Menu-driven investigation; no physical skill ceiling.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
L.A. Noire
Suspects follow fixed scripts, never adapt
Spirit Hunter: NG
Spirit behaviour is scripted, never modelling the player.
Spirit Hunter: NG leans a little harder on variance, though the gap is small.
L.A. Noire
Interrogation tells and clues hidden until discovered
Spirit Hunter: NG
Hidden death triggers and unknown spirit lore dominate first runs.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
L.A. Noire
Evidence chains and question choices have fixed correct answers
Spirit Hunter: NG
Correct evidence and choices are fixed and fully learnable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.