head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Systems & Chaos
1940s detective procedural built around crime scenes and reading scripted interrogation tells.

Optimization · Systems & Chaos
Puzzle adventure about coaxing a giant half-tame creature through ancient ruins.
L.A. Noire leans Optimization (Systems & Chaos); The Last Guardian leans Optimization (Systems & Chaos).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
L.A. Noire
Light shooting and driving, very forgiving
The Last Guardian
Slow climbing and platforming, very forgiving
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
L.A. Noire
Suspects follow fixed scripts, never adapt
The Last Guardian
Trico is willful but not modeling you adversarially
L.A. Noire leans a little harder on variance, though the gap is small.
L.A. Noire
Interrogation tells and clues hidden until discovered
The Last Guardian
Trico's unpredictable compliance adds noise
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
L.A. Noire
Evidence chains and question choices have fixed correct answers
The Last Guardian
Environmental puzzles with intended solutions
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.