head to head
Lies of P asks more than Sairento VR, and the gap is optimization.

Execution · Pure Mechanics
A demanding souls-like won by perfect-guard timing and weapon assembly.

Execution · Pure Mechanics
A VR action game testing acrobatic movement and precise aim against enemies.
Lies of P leans Execution (Pure Mechanics); Sairento VR leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Lies of P
Perfect-guard timing window punishes errors
Sairento VR
Acrobatic VR aiming, slicing and movement is the whole test
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Lies of P
Scripted bosses, no adaptation
Sairento VR
Enemies follow fixed AI, not predicting you
Sairento VR leans a little harder on variance, though the gap is small.
Lies of P
Minor weapon assembly variance
Sairento VR
Enemy spawns add minor variation
Lies of P leans clearly harder on optimization.
Lies of P
Weapon assembly and P-organ builds reward planning
Sairento VR
Loadout and ability builds amplify performance
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.