head to head
Little NightmaresvsThomas Was Alone
Little Nightmares leans Execution (Practiced Mastery); Thomas Was Alone leans Optimization (Practiced Mastery).
Little NightmaresThomas Was Alone
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 0
Little Nightmares leans harder on variance: Minimal randomness.
Optimization4 vs 5
Thomas Was Alone leans harder on optimization: Sequencing each character's ability per puzzle
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

