head to head
Mad FathervsSuperbrothers: Sword & Sworcery EP
Mad Father leans Optimization (Systems & Chaos); Superbrothers: Sword & Sworcery EP leans Optimization (Practiced Mastery).
Mad FatherSuperbrothers: Sword & Sworcery EP
Axis by axis
Execution1 vs 2
Superbrothers: Sword & Sworcery EP leans harder on execution: Simple timed parries are the only dexterity ask
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 2
Mad Father leans harder on variance: Scares and puzzle items are unknown on first playthrough
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

