head to head
Mario vs. Donkey Kong: Tipping StarsvsTrine
Mario vs. Donkey Kong: Tipping Stars leans Optimization (Pure Optimization); Trine leans Optimization (Pure Optimization).
Mario vs. Donkey Kong: Tipping StarsTrine
Axis by axis
Execution3 vs 4
Trine leans harder on execution: Physics platforming and wizard-box stacking need dexterity
Reads0 vs 0
Even - both lean on reads about the same.
Variance0 vs 1
Trine leans harder on variance: Levels are static and fully visible
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

