head to head
Marvel SnapvsRisk: Global Domination
Marvel Snap leans Reads (Grand Arena); Risk: Global Domination leans Optimization (Grand Arena).
Marvel SnapRisk: Global Domination
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads7 vs 6
Marvel Snap leans harder on reads: Snap/retreat decisions are pure opponent psychology
Variance7 vs 6
Marvel Snap leans harder on variance: Hidden locations and draws drive swings
Optimization6 vs 7
Risk: Global Domination leans harder on optimization: Continent bonuses, troop math and border control are calculable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

