head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Pure Optimization
An open sandbox where mastering crafting and building systems dominates over any physical skill.

Optimization · Pure Optimization
A park management puzzle where understanding the guest happiness formula lets you solve each scenario optimally.
Minecraft: Java Edition leans Optimization (Pure Optimization); RollerCoaster Tycoon 2 leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Minecraft: Java Edition
barely relevant, building/PvP negligible for most
RollerCoaster Tycoon 2
Track building is grid-based with modest placement precision demands
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Minecraft: Java Edition
no adaptive opponent, sandbox play
RollerCoaster Tycoon 2
Guest behaviour follows fixed preference scripts
Minecraft: Java Edition leans a little harder on variance, though the gap is small.
Minecraft: Java Edition
world gen and mob spawns randomized
RollerCoaster Tycoon 2
Very little randomness once ride stats are understood
RollerCoaster Tycoon 2 leans a little harder on optimization, though the gap is small.
Minecraft: Java Edition
redstone, base/resource routing solvable systems
RollerCoaster Tycoon 2
Pricing, ride stats, and park layout are near-perfectly solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.