head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Pure Optimization
An open sandbox where mastering crafting and building systems dominates over any physical skill.

Optimization · Pure Optimization
Maxis simulation where you guide a black ant colony to conquer a suburban yard.
Minecraft: Java Edition leans Optimization (Pure Optimization); SimAnt leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Minecraft: Java Edition
barely relevant, building/PvP negligible for most
SimAnt
Light direct ant control; spider dodging is mild dexterity.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Minecraft: Java Edition
no adaptive opponent, sandbox play
SimAnt
Red colony AI is scripted behaviour, never models you.
SimAnt leans a little harder on variance, though the gap is small.
Minecraft: Java Edition
world gen and mob spawns randomized
SimAnt
Spider, rain, lawnmower and yard events are random hazards.
Minecraft: Java Edition leans a little harder on optimization, though the gap is small.
Minecraft: Java Edition
redstone, base/resource routing solvable systems
SimAnt
Caste ratios, pheromone trails and expansion order are solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.