head to head
MU OnlinevsPillars of Eternity
MU Online leans Optimization (Pure Optimization); Pillars of Eternity leans Optimization (Pure Optimization).
MU OnlinePillars of Eternity
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads2 vs 1
MU Online leans harder on reads: Open PK adds occasional human conflict.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization8 vs 9
Pillars of Eternity leans harder on optimization: Per-encounter ability management and passive stacking define trial-of-iron mastery
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

