head to head

Muck cover artvsVoid Bastards cover art

MuckvsVoid Bastards

Muck leans Optimization (Systems & Chaos); Void Bastards leans Optimization (Systems & Chaos).

EXECUTION4 /10READS0 /10VARIANCE5 /10OPTIMIZATION6 /10
MuckVoid Bastards

Axis by axis

Execution4 vs 4

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance5 vs 6

Void Bastards leans harder on variance: Ship layouts and enemy compositions randomise resource availability each run

Optimization6 vs 7

Void Bastards leans harder on optimization: Resource chain planning and technology tree progression are the defining axes

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Muck

full breakdown

Void Bastards