head to head
Neon WhitevsSin & Punishment: Star Successor
Neon White leans Execution (Pure Mechanics); Sin & Punishment: Star Successor leans Execution (Pure Mechanics).
Neon WhiteSin & Punishment: Star Successor
Axis by axis
Execution10 vs 9
Neon White leans harder on execution: Card-discarding movement tech is the entire game at maximum precision
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization6 vs 5
Neon White leans harder on optimization: Route optimisation and card-discard sequencing form the depth layer
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

