head to head
Pokémon Battle Revolution asks more than Oh...Sir!! The Insult Simulator, and the gap is optimization.

Reads · Bluff & Deduction
Assembling insults from a shared random word pool while denying your opponent's combos.

Reads · Mind & Math
Predicting a human trainer's switches atop team-building math and damage rolls.
Oh...Sir!! The Insult Simulator leans Reads (Bluff & Deduction); Pokémon Battle Revolution leans Reads (Mind & Math).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Oh...Sir!! The Insult Simulator
Picking phrases under a timer barely tests hands
Pokémon Battle Revolution
Turn-based menu selection requires no dexterity
Pokémon Battle Revolution leans a little harder on reads, though the gap is small.
Oh...Sir!! The Insult Simulator
Versus humans, denying the words your opponent wants matters
Pokémon Battle Revolution
Wi-Fi battles hinge on predicting switches and protects
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Oh...Sir!! The Insult Simulator
The shared word pool deals random sentence fragments
Pokémon Battle Revolution
Damage rolls, crits and status procs sway turns
Pokémon Battle Revolution leans clearly harder on optimization.
Oh...Sir!! The Insult Simulator
Combo and sore-spot scoring rules are learnable math
Pokémon Battle Revolution
Team building and type-matchup math underpin every battle
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.