head to head

Party Hard cover artvsResident Evil 0 cover art

Party HardvsResident Evil 0

Party Hard leans Optimization (Systems & Chaos); Resident Evil 0 leans Optimization (Pure Optimization).

EXECUTION3 /10READS0 /10VARIANCE5 /10OPTIMIZATION6 /10
Party HardResident Evil 0

Axis by axis

Execution3 vs 3

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance5 vs 4

Party Hard leans harder on variance: Random traps, events and witness behaviour vary each level

Optimization6 vs 7

Resident Evil 0 leans harder on optimization: Two-character item juggling makes routing the real game

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Party Hard

full breakdown

Resident Evil 0