head to head
Party HardvsResident Evil 0
Party Hard leans Optimization (Systems & Chaos); Resident Evil 0 leans Optimization (Pure Optimization).
Party HardResident Evil 0
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 4
Party Hard leans harder on variance: Random traps, events and witness behaviour vary each level
Optimization6 vs 7
Resident Evil 0 leans harder on optimization: Two-character item juggling makes routing the real game
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

