head to head
PeakvsZombie Apocalypse
Peak leans Execution (Practiced Mastery); Zombie Apocalypse leans Execution (Pure Mechanics).
PeakZombie Apocalypse
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 4
Zombie Apocalypse leans harder on variance: Spawn waves and hazard timing add chaos
Optimization5 vs 4
Peak leans harder on optimization: Routing the wall and rationing items decides summit attempts
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

