head to head
Phasmophobia asks more than Peggle, and the gap is optimization.

Variance · Pure Chaos
Pachinko-puzzle hybrid where one lucky bounce triggers Ode to Joy.

Variance · Systems & Chaos
A cooperative horror investigation about identifying a randomised ghost from evidence.
Peggle leans Variance (Pure Chaos); Phasmophobia leans Variance (Systems & Chaos).
Peggle leans a little harder on execution, though the gap is small.
Peggle
Aiming the launcher is gentle
Phasmophobia
Minimal aiming; you just walk and use tools.
Phasmophobia leans a little harder on reads, though the gap is small.
Peggle
No opposition whatsoever
Phasmophobia
Ghost behaviour is randomised, not adaptive to you.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Peggle
Bounce physics chaos decides most shots
Phasmophobia
Ghost type and evidence rolls are hidden each contract.
Phasmophobia leans clearly harder on optimization.
Peggle
Angle planning and power choice for setups
Phasmophobia
Evidence trees and equipment loadouts are solvable checklists.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.