head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Optimization · Pure Optimization
A physics-puzzle horror game where methodical object manipulation and route knowledge reduce all tension.

Optimization · Pure Optimization
A streamlined Kanto remake blending classic battles with Pokemon GO-style motion-throw catching.
Penumbra: Overture leans Optimization (Pure Optimization); Pokemon: Let's Go, Pikachu! leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Penumbra: Overture
Physics-based interaction and basic evasion; low precision demand
Pokemon: Let's Go, Pikachu!
Motion-controlled ball throws add light timing skill
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Penumbra: Overture
Dogs follow scripted patrol and alarm states
Pokemon: Let's Go, Pikachu!
Trainers are scripted; minimal PvP focus
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Penumbra: Overture
Some item placements are hidden on first run
Pokemon: Let's Go, Pikachu!
Catch rolls and wild spawns bring luck
Pokemon: Let's Go, Pikachu! leans a little harder on optimization, though the gap is small.
Penumbra: Overture
Puzzle solutions and safe-zone routing are fully learnable
Pokemon: Let's Go, Pikachu!
Simplified team building still decides battles
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.