head to head
Perfect DarkvsQuake
Perfect Dark leans Execution (Practiced Mastery); Quake leans Execution (Pure Mechanics).
Perfect DarkQuake
Axis by axis
Execution7 vs 9
Quake leans harder on execution: Rocket aim and movement tech ceiling massive.
Reads3 vs 3
Even - both lean on reads about the same.
Variance2 vs 1
Perfect Dark leans harder on variance: Mission scripting fixed once learned
Optimization5 vs 4
Perfect Dark leans harder on optimization: Objective routing on harder difficulty tiers
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

