head to head
Pokémon: Let's Go, Eevee!vsWho's Lila?
Pokémon: Let's Go, Eevee! leans Optimization (Systems & Chaos); Who's Lila? leans Optimization (Systems & Chaos).
Pokémon: Let's Go, Eevee!Who's Lila?
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads1 vs 0
Pokémon: Let's Go, Eevee! leans harder on reads: trainer battles are scripted, minor human PvP
Variance5 vs 5
Even - both lean on variance about the same.
Optimization7 vs 6
Pokémon: Let's Go, Eevee! leans harder on optimization: team building and type matchups solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

