head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Reads · Mind & Math
Pokémon MOBA with team-scoring objectives.

Reads · Mind & Math
Slow-burn tank PvP with deep meta.
Pokémon UNITE leans Reads (Mind & Math); World of Tanks leans Reads (Mind & Math).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Pokémon UNITE
Auto-attack and ability inputs are forgiving
World of Tanks
Aim and lead matter but slow
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Pokémon UNITE
Team-fight engagement timing is prediction
World of Tanks
Map positioning versus humans is reads
World of Tanks leans a little harder on variance, though the gap is small.
Pokémon UNITE
Wild Pokémon spawns and item RNG
World of Tanks
Shell RNG and matchmaking swing fights
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Pokémon UNITE
Held items and route planning solvable
World of Tanks
Tank loadouts and crew skills solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.