head to head
Pony IslandvsWe Happy Few
Pony Island leans Optimization (Practiced Mastery); We Happy Few leans Optimization (Systems & Chaos).
Pony IslandWe Happy Few
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 4
We Happy Few leans harder on variance: Procedural districts and loot vary per run
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

