head to head
Neither is simply harder - they are hard in different places. Portal 2 demands more optimization; The Tomorrow Children demands more variance.

Optimization · Pure Optimization
A first-person puzzle game where seeing the solution is the whole skill.

Optimization · Pure Optimization
Coordinating collectivist town logistics around unpredictable resource islands.
Portal 2 leans Optimization (Pure Optimization); The Tomorrow Children leans Optimization (Pure Optimization).
Portal 2 leans a little harder on execution, though the gap is small.
Portal 2
Portal placement requires some precision but timing is lenient.
The Tomorrow Children
Digging and hauling are deliberate, not twitchy
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Portal 2
No opponent; puzzles are static.
The Tomorrow Children
Izverg monsters attack on scripts, not adaptation
The Tomorrow Children leans clearly harder on variance.
Portal 2
Puzzles are deterministic with no randomness.
The Tomorrow Children
Island resources appear unpredictably across the Void
Portal 2 leans clearly harder on optimization.
Portal 2
Solving the puzzle's logic IS the entire game.
The Tomorrow Children
Town logistics and labour efficiency are the real system
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.