head to head
Neither is simply harder - they are hard in different places. Portal demands more execution; The Tomorrow Children demands more variance.

Optimization · Pure Optimization
The portal-gun puzzle game whose solutions are everything.

Optimization · Pure Optimization
Coordinating collectivist town logistics around unpredictable resource islands.
Portal leans Optimization (Pure Optimization); The Tomorrow Children leans Optimization (Pure Optimization).
Portal leans clearly harder on execution.
Portal
Portal placement timing modest.
The Tomorrow Children
Digging and hauling are deliberate, not twitchy
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Portal
No adversary modeling player.
The Tomorrow Children
Izverg monsters attack on scripts, not adaptation
The Tomorrow Children leans clearly harder on variance.
Portal
Deterministic chambers; no randomness.
The Tomorrow Children
Island resources appear unpredictably across the Void
Portal leans clearly harder on optimization.
Portal
Pure puzzle-solving optimization.
The Tomorrow Children
Town logistics and labour efficiency are the real system
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.